Single Player -> Create New World -> More World Options. Once you've finalized your superflat setup, you can simply copy the resulting code (Hint: Ctrl + A then Ctrl + C ) and paste it into Minecraft ( Ctrl + V ). You can hover over most labels to see some additional info. Clock town Kokir Forest skyloft and so on but doing this is really Time consuming and I do all my remakes on the one world but im getting impatient with it so I want to do things the fast way now I see with the Xbox 360 you can load in costume maps from the PC and from the Xbox 360 you can port it over. Finally, the layers can be removed, and you can reorder them with drag&drop.īy clicking on the "Biome" or "Features" buttons, you can further customize the superflat setup. If the block can have different meta values, you can click on the layer to expand the options. Once added, you can change the height of the layer by using the number input on the left. Here, you can add a new layer by selecting a block, searching for it or by entering its block id. You can either change this setup manually by editing the code field, or you can use the controls below to change it.īy default, the "Layers" tab will be active. You can see the current superflat code of the preset in the code field at the top. When you first start the app, the default "Classic Flat" preset will be loaded. And once you're done, you can simply copy the code into Minecraft to create some awesome and unique superflat worlds. Using Superflat Generator, however, you can customize every single aspect of it. All you can do is choose from a set of a preselected codes and remove some of their layers. Unfortunately, there is no documentation on how to write such a code, and in-game customization is very restricted as of now. By using a preset code this map type is highly customizable. Besides normally generated maps, Minecraft offers the option to create so-called superflat maps.
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